Classes | |
struct | LineIntersectionJobs.EventPoint |
struct | LineIntersectionJobs.EventPointComparer |
struct | LineIntersectionJobs.FindLineIntersectionsSweep |
struct | LineIntersectionJobs.FindLineSegmentIntersectionsCombinatorial |
struct | LineIntersectionJobs.FindLineSegmentIntersectionsCombinatorialParallel |
struct | LineIntersectionJobs.FindLSPlaneIntersectionsCombinatorialParallel |
struct | IntersectionHit2D< T > |
The return type of raycasts within spatial data structures like Ball* Trees etc. It holds the hit points and a copy to the collision shape. More... | |
struct | IntersectionHit3D< T > |
The return type of raycasts within spatial data structures like Ball* Trees etc. It holds the hit points and a copy to the collision shape. More... | |
class | IntersectionMeshUtil |
A utility for creating meshes from intersections between shapes. More... | |
class | LineIntersection |
class | LineIntersectionJobs |
struct | LineIntersectionJobs.PrepareLineSegmentsSweep |
struct | IntersectionHit2D< T >.RayComparer |
A sorter, for returning the collision shapes ordered by closeness to the origin to the raycast. More... | |
struct | IntersectionHit3D< T >.RayComparer |
A sorter, for returning the collision shapes ordered by closeness to the origin to the raycast. More... | |
struct | LineIntersectionJobs.SegmentTreeCode |
class | ShapeIntersection |
struct | LineIntersectionJobs.SweepLineComparer |