DOTS Geometry
 
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Polygons

Classes

struct  Polygon2DTriangulationJobs.EarClippingTriangulationJob
 
struct  Polygon2DTriangulationJobs.FanTriangulationJob
 
struct  Polygon2DTriangulationJobs.MonotoneDecompositionJob
 
struct  NativePolygon2D
 A 2D polygon, that can be used within Unitys Job System. Supports holes, and is the basis for many advanced geometry algorithms. More...
 
struct  Polygon2DPointLocationJobs.NativePolygon2DPointLocationJob
 
struct  Polygon2DPointLocationJobs.NativePolygon2DPointLocationJobParallel
 
struct  NativePolygon2DSampler
 A helper class to sample points, taking a polygon as the distribution source Internally, a "texture" is created to achieve this. Therefore the quality of the randomness depends on the choosen x- and y-Resolution. Lower values -> less memory but generated points are visibly in discrete spaces apart Higher values -> more memory but appears random. More...
 
class  Polygon2DGeneration
 
class  Polygon2DPointLocation
 
class  Polygon2DPointLocationJobs
 
class  Polygon2DTriangulation
 
class  Polygon2DTriangulationJobs
 
struct  Polygon2DTriangulationJobs.YMonotoneTriangulationJob
 

Detailed Description