This is the complete list of members for VectorUtil, including all inherited members.
Angle(float2 a, float2 b) (defined in VectorUtil) | VectorUtil | static |
Angle(float2 a, float2 b, float lengthA, float lengthB) (defined in VectorUtil) | VectorUtil | static |
Angle(float3 a, float3 b) (defined in VectorUtil) | VectorUtil | static |
Angle(float3 a, float3 b, float lengthA, float lengthB) (defined in VectorUtil) | VectorUtil | static |
CompareDirection(Vector3 forward, Vector3 up, Vector3 targetDirection) | VectorUtil | static |
CompareLineDirection(Vector2 start, Vector2 end, Vector2 point) | VectorUtil | static |
CompareLineDirection(float2 start, float2 end, float2 point) | VectorUtil | static |
Cos(float2 a, float2 b) | VectorUtil | static |
Cos(float2 a, float2 b, float lengthA, float lengthB) | VectorUtil | static |
Cos(float3 a, float3 b) | VectorUtil | static |
Cos(float3 a, float3 b, float lengthA, float lengthB) | VectorUtil | static |
ScalarProjection(Vector2 dirA, Vector2 dirB) (defined in VectorUtil) | VectorUtil | static |
ScalarProjection(float2 dirA, float2 dirB) (defined in VectorUtil) | VectorUtil | static |
ScalarProjection(float3 dirA, float3 dirB) (defined in VectorUtil) | VectorUtil | static |
TurnDirection(Vector2 a, Vector2 b, Vector2 c) | VectorUtil | static |
VectorProjection(Vector2 dirA, Vector2 dirB) (defined in VectorUtil) | VectorUtil | static |
VectorProjection(float2 dirA, float2 dirB) (defined in VectorUtil) | VectorUtil | static |
VectorProjection(float3 dirA, float3 dirB) (defined in VectorUtil) | VectorUtil | static |