DOTS Geometry

Too many objects but too little time?

Gimme DOTS Geometry utilizes Unity’s Burst Compiler to enable very fast query times for various questions regarding space, e.g. “Which objects are within a 10m radius?” or “How many entities are inside this area?”

Can’t get enough of DOTS Geometry? Explore the extension GPU Geometry!

★★★★★

Blazing Fast Performance

Blown away by the bursted performance of spatial Oct Trees queries in this asset.

Customer on Unity Asset Store