Posts by blenderfan

Precise Trajectories in Games

When you work on many different games, you inevitably encounter some problems more than once. And there was one problem that followed me around like[…]

End Of The Line – Prototype Testing

End Of The Line (previously called Train Apokalypse) has reached a state where it is playable and in an early prototype stage. Now as they[…]

Repeated Dijkstra

Introduction When calculating if a railway connects to the end of the map for Train Apokalypse (see Projects), we ran into some trouble: The network[…]

Welcome!

Hello! So. You somehow found this website, and now you’re wondering what all of this is about and why you started reading a post. What[…]